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5266. Instructional Media and Game Design
3.00 credits
Prerequisites: None.
Grading Basis: Graded
Introduces students to narrative - the means by which humans share and contextualize information - within the context of instructional game design, the application of game mechanics and design processes in traditionally non-game contexts (sometimes called "gamification"). Through a deconstruction of media and storytelling, we will discuss how to optimally develop engaging, informative, and cooperative educational environments.
Last Refreshed: 08-DEC-23 05.20.22.289867 AM
Enrollment Data | Section | Class Number | Notes | Instructor | Enrollment | Term | Session | Instruction Mode |
---|---|---|---|---|---|---|---|---|
1233 7044 1 001 | 001 | 7044 | Slota, Stephen | 18/20 | Spring 2023 | Reg | Online |